The PCs wake submerged in a large tube of light blue liquid. The can’t remember how they got you or even their own names. They eventually scare off the current guard. I runt goblin who seemed to be enamared with the party’s human fighter. They find there gear and a vat of clear blue liquid (breath water/heal/substance) and a barrel of green liquid (unconsciousness/ memory loss). The goblin runs past the party followed by 4 goblins, which the party dispatches all but one. They question him and discover the goblin boss is a human mage named Agathon. The goblin points upstairs. He also says 10 more goblins are downstairs. Lower is the “Mad man” who makes the smelly men. The Mad man is named Shrae. The party goes downstairs and finds a 2 windows and 2 doors. The goblin is asked to climb out the window. He does but loses his grip and falls to his death. Carry climbs out successfully. Then the door on the right opens and Shrae attacks. The other rouges climb out the window. The rest of the party does lots of damege which is healed by Shrae. The heroes attacks again and the evil cleric backs in the room and the fight shuts the door on him. Cheryl Wizard examines the picture on the wall. The main party goes down stairs and meets a group of 10 golbins. The party nearly dies but finishes off them in the end. The rogues climb down and work their way to the entrance to the tower. The main group goes downstairs and meets Shrae again. With 10 zombies. With the rouges coming up in the back the party fights hard but kills Shrae and his zombies. Several PCs make sure he is dead. While they are cleaning up the mess, Agathon attacks putting 2 of the PCs down. The party responds nearly killing Agathon. He casts darkness and runs away. Most of the party chases after him, but Daves wizard binds the fallen members. Agathon climbs out a window and uses spider cliimb to escape.